1,556 research outputs found

    A Survey of Addictive Software Design

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    The average smartphone owner checks their phone more than 150 times per day. As of 2015, 62% of smartphone users had used their phone to look up information about a health condition, while 57% had used their phone to do online banking. Mobile platforms have become the dominant medium of human-computer interaction. So how have these devices established themselves as our go to connection to the Internet? The answer lies in addictive design. Software designers have become well versed in creating software that captivates us at a primal level. In this article, we survey addictive software design strategies, their bases in psychology, and their applications in popular software products. We offer a novel taxonomy to better categorize these addictive design strategies. Additionally, we explore a study conducted at the California Polytechnic State University at San Luis Obispo that illustrates the efficacy of one of the addictive design strategies

    Treatment of the background error in the statistical analysis of Poisson processes

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    The formalism that allows to take into account the error sigma_b of the expected mean background b in the statistical analysis of a Poisson process with the frequentistic method is presented. It is shown that the error sigma_b cannot be neglected if it is not much smaller than sqrt(b). The resulting confidence belt is larger that the one for sigma_b=0, leading to larger confidence intervals for the mean mu of signal events.Comment: 15 pages including 2 figures, RevTeX. Final version published in Phys. Rev. D 59 (1999) 11300

    Higgs look-alikes at the LHC

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    The discovery of a Higgs particle is possible in a variety of search channels at the LHC. However the true identity of any putative Higgs boson will at first remain ambiguous, until one has experimentally excluded other possible assignments of quantum numbers and couplings. We quantify to what degree one can discriminate a Standard Model Higgs boson from "look-alikes" at, or close to, the moment of discovery at the LHC. We focus on the fully-reconstructible "golden" decay mode to a pair of Z bosons and a four-lepton final state, simulating sPlot-weighted samples of signal and background events. Considering both on-shell and off-shell Z's, we show how to utilize the full decay information from the events, including the distributions and correlations of the five relevant angular variables. We demonstrate how the finite phase space acceptance of any LHC detector sculpts the decay distributions, a feature neglected in previous studies. We use likelihood ratios to discriminate a Standard Model Higgs from look-alikes with other spins or nonstandard parity, CP, or form factors. For a benchmark resonance mass of 200 GeV/c^2, we achieve a median expected discrimination significance of 3 sigma with as few as 19 events, and even better discrimination for the off-shell decays of a 145 GeV/c^2 resonance.Comment: 39 pages, 55 figures, typos fixed, figures added, and minor clarification

    Board of Psychology

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    Respiratory Care Board

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    When Can Limited Randomness Be Used in Repeated Games?

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    The central result of classical game theory states that every finite normal form game has a Nash equilibrium, provided that players are allowed to use randomized (mixed) strategies. However, in practice, humans are known to be bad at generating random-like sequences, and true random bits may be unavailable. Even if the players have access to enough random bits for a single instance of the game their randomness might be insufficient if the game is played many times. In this work, we ask whether randomness is necessary for equilibria to exist in finitely repeated games. We show that for a large class of games containing arbitrary two-player zero-sum games, approximate Nash equilibria of the nn-stage repeated version of the game exist if and only if both players have Ω(n)\Omega(n) random bits. In contrast, we show that there exists a class of games for which no equilibrium exists in pure strategies, yet the nn-stage repeated version of the game has an exact Nash equilibrium in which each player uses only a constant number of random bits. When the players are assumed to be computationally bounded, if cryptographic pseudorandom generators (or, equivalently, one-way functions) exist, then the players can base their strategies on "random-like" sequences derived from only a small number of truly random bits. We show that, in contrast, in repeated two-player zero-sum games, if pseudorandom generators \emph{do not} exist, then Ω(n)\Omega(n) random bits remain necessary for equilibria to exist

    Value Theory without Efficiency

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    Data-driven efficient score tests for deconvolution problems

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    We consider testing statistical hypotheses about densities of signals in deconvolution models. A new approach to this problem is proposed. We constructed score tests for the deconvolution with the known noise density and efficient score tests for the case of unknown density. The tests are incorporated with model selection rules to choose reasonable model dimensions automatically by the data. Consistency of the tests is proved

    Density-functional study of Cu atoms, monolayers, and coadsorbates on polar ZnO surfaces

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    The structure and electronic properties of single Cu atoms, copper monolayers and thin copper films on the polar oxygen and zinc terminated surfaces of ZnO are studied using periodic density-functional calculations. We find that the binding energy of Cu atoms sensitively depends on how charge neutrality of the polar surfaces is achieved. Bonding is very strong if the surfaces are stabilized by an electronic mechanism which leads to partially filled surface bands. As soon as the surface bands are filled (either by partial Cu coverage, by coadsorbates, or by the formation of defects), the binding energy decreases significantly. In this case, values very similar to those found for nonpolar surfaces and for copper on finite ZnO clusters are obtained. Possible implications of these observations concerning the growth mode of copper on polar ZnO surfaces and their importance in catalysis are discussed.Comment: 6 pages with 2 postscript figures embedded. Uses REVTEX and epsf macro

    Board of Psychology

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